Sunday, 9 March 2014

A car garage simulation using de-queue (link list implementation).

A car garage simulation using de-queue (link list implementation).

Code for A car garage simulation using de-queue (link list implementation) in C Programming

#include <stdio.h>
#include <conio.h>
#include <alloc.h>
#include <string.h>

#define TOP 1
#define BOT 2

struct node
{
    char plate [15] ;
    struct node *link ;
} *front[5], *rear[5] ;

char plate[15], temp[15] ;
int i ;

void add_dq ( struct node**, struct node**, int, char* ) ;
char* del_dq ( struct node**, struct node**, int ) ;
void push ( struct node**, char* ) ;
char* pop ( struct node** ) ;
void q_display ( struct node * ) ;

void main( )
{
    char ad ;
    int s, lane = -1, min, lc ;

    clrscr( );
    while ( 1 )
    {
        for ( i = 0 ; i < 5 ; i++ )
        {
            printf( "lane %d: ", i ) ;
            q_display ( front[i] ) ;
        }

        printf( "\nArrival/Departure/Quit? ( A/D/Q ): " ) ;
        ad = getch( ) ;

        if ( toupper ( ad ) == 'Q' )
            exit ( 1 ) ;

        printf ( "\nEnter license plate num:" ) ;
        gets ( plate ) ;
        ad = toupper ( ad ) ;

        if ( ad == 'A' )  /* arrival of car */

        {
            lane = -1 ;  /* assume no lane is available */

            min = 10 ;
            for ( i = 0 ; i < 5 ; i++ )
            {
                s = count ( front[i] ) ;
                if ( s < min )
                {
                    min = s ;
                    lane = i ;
                }
            }

            if ( lane == -1 )
                printf ( "\nNo room available" ) ;
            else
            {
                add_dq ( &front[ lane ], &rear[ lane ], BOT, plate ) ;
                printf ( "\npark car at lane %d slot %d\n", lane, s ) ;
            }
        }
        else
        {
            if ( ad == 'D' )  /* departure of car */

            {
                for ( i = 0 ; i < 5 ; ++i )
                {
                    s = search ( front[i], plate ) ;
                    if ( s != -1 )
                    {
                        lane = i ;
                        break ;
                    }
                }
                if ( i == 5 )
                    printf ( "\nno such car!!\n" ) ;
                else
                {
                    printf ( "\ncar found at lane %d slot %d\n", lane, s ) ;
                    del_dq ( &front[ lane ], &rear[ lane ], s ) ;
                }
            }
            elseif ( ad == 'Q' )
                    exit ( 1 ) ;
        }
    }
}

/* adds a new element at the end of queue */
void add_dq ( struct node **f, struct node **r, int tb, char *p )
{
    struct node *q ;
    /* create new node */

    q = ( struct node * ) malloc ( sizeof ( struct node ) ) ;
    strcpy ( q -> plate, p ) ;
    q -> link = NULL ;

    /* if the queue is empty */
if ( *f == NULL )
        *f = q ;
    else
    {
        if ( tb == BOT )
            ( *r ) -> link = q ;
        else
        {
            q -> link = *f ;
            *f = q ;
            return ;
        }
    }
    *r = q ;
}

char* del_dq ( struct node **f, struct node **r, int n )
{
    struct node *q, *top = NULL ;
    /* if queue is empty */
if ( *f == NULL )
        printf ( "queue is empty" ) ;
    else
    {
        if ( n == 0 )
        {
            strcpy ( temp, ( *f ) -> plate ) ;
            q = *f ;
            *f = ( *f ) -> link ;
            free ( q ) ;
            return temp ;
        }

        /* locate node */
for ( i = 0 ; i < n ; i++ )
        {
            /* drive out cars */

            push ( &top, ( *f ) -> plate ) ;

            /* delete the node */

            q = *f ;
            *f = q -> link ;
            free ( q ) ;
        }

        /* delete the nth node */

        q = *f ;
        *f = q -> link ;
        free ( q ) ;

        for ( i = 0 ; i < n ; i++ )
        {
            strcpy ( temp, pop ( &top ) ) ;

            /* add the node */

            add_dq ( f, r, TOP, temp ) ;
        }
    }
}

int count ( struct node *q )
{
    int c = 0 ;

    /* traverse the entire linked list */
while ( q!= NULL )
    {
        q = q -> link ;
        c++ ;
    }
    return c ;
}

int search ( struct node *q, char *p )
{
    int s = -1, c = 0 ;

    while ( q != NULL )
    {
        if ( strcmp ( p, q -> plate ) == 0 )
        {
            s = c ;
            break ;
        }
        else
        {
            q = q -> link ;
            c++ ;
        }
    }
    return ( s ) ;
}

/* adds a new element to the top of stack */
void push ( struct node **s, char* item )
{
    struct node *q ;
    q = ( struct node* ) malloc ( sizeof ( struct node ) ) ;
    strcpy ( q -> plate, item ) ;
    q -> link = *s ;
    *s = q ;
}

/* removes an element from top of stack */
char* pop ( struct node **s )
{
    struct node *q ;

    /* if stack is empty */
if ( *s == NULL )
    {
        return NULL ;
    }
    else
    {
        q = *s ;
        strcpy ( temp, q -> plate ) ;
        *s = q -> link ;
        free ( q ) ;
        return ( temp ) ;
    }
}

void q_display ( struct node *q )
{
    while( q != NULL )
    {
        printf ( "%s", q -> plate ) ;
        q = q -> link ;
    }
    printf ( "\n" ) ;
}

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